Funny Bones Blog
Exploding Kittens: The Bomb and The Cat’s Meow
Posted by Hayley Mullen on
There might not be a game more well-worn and loved on our shelves as Exploding Kittens. It’s a modern classic that holds the record for most-backed project in Kickstarter’s history and has been a staple of game collector’s shelves since its release in 2015. It was designed by Elan Lee, Matthew Inman, and Shane Small, utilizing Lee’s game design skills and Inman’s art skills as creator of The Oatmeal comics. The art style of Exploding Kittens is iconic now, especially since it spans the many games that Exploding Kittens Inc. has released since 2015 (just a few include You’ve Got...
Codenames Duet: Spy Avec Spy
Posted by Hayley Mullen on
Codenames is a modern classic that seems much older than its original release date of 2015 and its nine different versions. It’s graced many top ten lists for best board games and won Origins Awards in 2015 for Best Family Game, Fan Favourite Family Game, and Game of the Year. A week rarely goes by at Funny Bones where Codenames isn’t taken off the shelf and enjoyed by families and friends. Safe to say, it’s made its mark on the board game scene. With warmer weather and loosened restrictions upon us, it’s easier to gather more people to play games...
Ghost Blitz: Think Fast and Grab Rats
Posted by Hayley Mullen on
How fast would you say your reactions are? There are plenty of ways to test your reflexes and quick thinking, as hundreds of speed test websites and apps exist online for the taking, but none are perhaps as fun as the 2010 board game Ghost Blitz. The premise of the game has cheerful house ghost Balduin photographing his favourite objects that he can make disappear with his ghostly powers. This supernatural photoshoot of course includes Balduin himself, his grey rat friend, a blue book, a classic green bottle, and a cozy red armchair. Because the camera is being controlled by...
5 Board Games In The National Toy Hall Of Fame
Posted by Hayley Mullen on
Museums: Not only are they a great way to spend the day, but they are humanity's way of educating society and preserving the past so that we might understand where we come from and the world we inhabit better. After all, you have to know the past in order to understand the present. Museums aren't reserved for the arts and sciences, however; One collection of toys and games has become quite famous in America: The National Toy Hall of Fame. It originally began its life in Discovery Village in Salem, Oregon, but it grew and grew, eventually needing a new...
Machi Koro and Why We Love Building Towns So Much
Posted by Hayley Mullen on
Society: We live in it. At least, if you're reading this article you probably do. Being social and pack creatures, humans have formed societies and civilizations for thousands of years, culminating in the towns, cities, and communities we have on planet earth today. It's what we're best at as a species, making it no surprise the number of games all about creating your own town or civilization. This week, we're honing in on one of those games, popular in its own right: Machi Koro. It's a town-building game that is mostly luck-based, unlike other popular strategy building games. Machi Koro...